针对草地在风力等外力作用下的动态模拟问题,提出了基于层状纹理方法实时模拟动态草地的策略。该方法利用竖直纹理切片和非均匀层的方式来解决当视点接近水平或草叶弯曲程度较大时暴露纹理层间空隙的问题,取得了满意效果。在草地动态模拟中,通过移动多层纹理网络面来实现草地随风而动的动态效果。实验表明,该方法可以实现大规模草地动态效果的实时模拟。
For simulation of dynamic grassland under the effect of external forces such as wind,this paper realized the simulation of dynamic grassland based on layered textures strategy. It used vertical slices and the non-uniform texture slices strategy to solve the problems in layered textures method. It simulated the grass shift in wind by moving the multi-layer vertices. Experi-mental results show that the method can simulate dynamic grassland realistically in real-time.