将超对策模型用认知有向图系统来表示,结合局中人的不同性格特征和行为方式,引入了他们对冲突结局偏好的效用函数,以此定义了局中人针对结局的可信移动和移动欲望,制定了多人移动规则,给出了均衡结局的定义并探讨了均衡结局的求解算法。最后,给出了一个军事冲突例子。
Hypergame modle is expressed by a perceptual directed graph system,and utility function responsed to players’ preferences over outcomes is introduced with respect to players’ different personalities and behavioral pattern in this paper.Then the definition of player’s credible movement and move desire for outcomes are given,and the move rule of multiple players is constructed.Accordingly,equilibrium outcomes for hypergame modle are defined and solving method is developed.An illustrative application to a military conflict is presented at the end.