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网络游戏消费的影响因素
  • ISSN号:1671-6981
  • 期刊名称:《心理科学》
  • 时间:0
  • 分类:F124.7[经济管理—世界经济]
  • 作者机构:[1]武汉大学经济管理学院,武汉430072, [2]青少年网络心理与行为教育部重点实验室,武汉430079, [3]华中师范大学心理学院,武汉430079, [4]湖北师范学院教育科学学院,黄石435000
  • 相关基金:国家自然科学基金项目(71472141,71472142)、国家社科基金重大攻关项目(11&ZD151)和青少年网络心理与行为教育部重点实验室开放项目(2014812)资助.
中文摘要:

网络游戏消费研究日益受到研究者的关注。本文对网络游戏消费的影响因素进行了梳理。网络游戏消费的影响因素主要包括个体特征、网络游戏特征、社交特征、知觉特征和体验特征这五个方面。影响网络游戏消费的个体特征包括年龄、性别和人格;网络游戏特征包括游戏品质、服务质量、定制和创新;社会交往包括社交行为、社会资本和社会规范;知觉特征包括价值知觉、风险知觉、控制知觉,体验特征包括乐趣和心流。未来的研究应该关注不同品类网络游戏消费的影响因素的比较,消极社交互动以及与线上—线下社交迁移对网络游戏消费的影响。

英文摘要:

Despite of global economic turmoil, online game industry has showed a steady and rapid growth. Online games in China have a large number of supporters, According to China Internet Network information Center (CNNIC) in 2014, there are 3.68 billion domestic network game users by the end of June 2014. Apart from large user groups, online game industry also benefits from abundant profits. Chinese online game market size of 2013 has reached RMB 891.6 billion. And it will also continue to grow. At present, there are many international empirical researches about online game consumption. And it has also played an important role to the development of game industry. Comparatively speaking, there are less researches in China. To certain extent, this has restricted the development of China's online game industry. Online game consumptions and traditional consumptions have both similarities and differences. It is of great significance to explore the influence factors of online game consumption for theory development and practical application. Researchers have paid more and more attention on online games consumption studies. This study systemizes the factors that influence online games consumption. The factors include individual characteristics, online game characteristic,social interaction characteristics, perceptual characteristics and experience characteristics. The individual characteristics that affect online game consumption are age, gender and personality. The online game characteristics that affect online game consumption are game quality, service quality, customization and innovation. The social interaction characteristics that affect online game consumption are social behaviour, social capital and social norms. The perceptual characteristics that affect online game consumption are value perception, risk perception and control perception. The experience characteristics that affect online game consumption are fun and flow. Future research may concern and compare the factors that influence different kinds of online

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期刊信息
  • 《心理科学》
  • 北大核心期刊(2011版)
  • 主管单位:中国科学技术学会
  • 主办单位:中国心理学会
  • 主编:李其维
  • 地址:上海市中山北路3663号
  • 邮编:200062
  • 邮箱:xinlikexue@vip.163.com
  • 电话:021-62232236
  • 国际标准刊号:ISSN:1671-6981
  • 国内统一刊号:ISSN:31-1582/B
  • 邮发代号:4-317
  • 获奖情况:
  • 为国务院学位办审定为核心期刊
  • 国内外数据库收录:
  • 中国中国人文社科核心期刊,中国北大核心期刊(2004版),中国北大核心期刊(2008版),中国北大核心期刊(2011版),中国北大核心期刊(2014版),中国社科基金资助期刊,中国国家哲学社会科学学术期刊数据库,中国北大核心期刊(2000版)
  • 被引量:46796