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Deformation-based Interactive Texture Design using Energy Optimization
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相关项目:大规模群组动画中的运动控制和特效生成
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大规模群组动画中的运动控制和特效生成
期刊论文 18
会议论文 8
同项目期刊论文
Interactive control of real-time crowd navigation in virtual environment
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High Dynamic Range Image Tone-mapping and Re-texturing Using Fast Trilateral Filtering
Implicit Modeling from Polygon Soup using Convolution
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基于测地距离的多边形网格模型约束变形
Motion Texture Using Symmetric Property and Graphcut Algorithm
Computer-Generated Marbling Textures: A GPU-based Designing System
Water-Wave Animation on Mesh Surfaces
Mesh Fusion Using Functional Blending on Topologically Incompatible Sections
Completion Based Textures Design using Deformation
Gradient Based Image Completion by Solving Poisson Equation
Constrained deformations based on convolution surfaces