通过采用C#语言程序,对比传统路径算法,并在实际道路网络和随机网络中进行了试验,测试了算法在求解网络“一对一”最短路径问题时的运算性能.结果表明,Auction算法在求解此类问题时,体现算法自身原理的优势,虽然整体性能表现不及经典的路径算法,即迭代步骤略多,但仍有改进的余地.
Taking Dijkstra's algorithm as a reference, the algorithm's performance was tested in the "one-to-one" shortest path problems via a corresponding computer program coded in C #. The compu- tational tests on the actual networks and random networks show the advantages of Auction algorithm' s principle. But its overall performance is not as good as labeling algorithms, i.e. some computational steps of iteration are repeated too many times, affecting the efficiency. Reducing these redundant op- erations, Auction algorithm could be improved.