在中低空高速目标突防背景下,考虑到目标坐标测定仪的跟踪与高炮调转特性的限制,由于实施传统的跟踪射击将变得非常困难,通常采用常规的拦阻射击方法和快慢弹装填方法。前者的不足在于系统反应时间过长,后者的不足在于不方便实现弹药填装。为避免前述不足,提出了一种新的构思:利用分布式火控系统的特点,基于联邦架构实行对高速目标的拦阻射击。该方法可通过指挥计算机,根据系统反应时间,实时确定目标拦阻点,按照拦阻弹幕面积和形状要求,下发各炮命中点位置,并由各炮位火控机通过逆解计算,求得各自的开火时间和射击诸元,以实现弹丸同时到达拦阻区域。通过仿真算例,验证了方法的有效性。
Considering the restrictions of collimator tracking and antiaircraft rotating in the backdrop of high-speed target penetration,it is difficult to shoot target with tracking.There are two ideas: conventional barrage fire and fast-slow projectile loading.The former takes long time on preparation,and the later takes heaven difficult on projectile loading.The paper presents a new method: according to target location and system response time,commanding computer calculates blocking point and blocking time in real time.Then,commanding computer sends hit point to sub-fire-control computer according to barrage area and shape.The sub-fire-control computer obtains shoot-elements and shoot time by inverse solution.The validity of the idea is verified by simulation.