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Fast B-spline surface extraction algorithm of seismic volume data on GPU
  • 期刊名称:Computer Aided Drafting, Design and Manufacturing
  • 时间:2013.3.10
  • 页码:14-18
  • 分类:TP391.72[自动化与计算机技术—计算机应用技术;自动化与计算机技术—计算机科学与技术] TP311.13[自动化与计算机技术—计算机软件与理论;自动化与计算机技术—计算机科学与技术]
  • 作者机构:[1]College of Computer Science and Technology, Jilin University, Changchun 130012, China
  • 相关基金:Supported by NSFC (61170005).
  • 相关项目:医学图像序列网络可视化关键问题研究
中文摘要:

In the process of seismic data interpretation,the extraction of a horizon or a fault is generally needed.In this paper we present a fast extraction method.First select some feature points interactively,then reconstruct the surface according to the selected feature points by using B-spline interpolation curve or surface.In order to solve the error-drawing problem appeared in the process of interactive rendering,which is caused by the change of sampling interval as the view point changes,we combine shear-warp and splatting algorithm to render the surface.The rendering of seismic data and specific surface in our work are achieved on GPU platform using CUDA programming language,which make it able to meet the requirements of real-time rendering.

英文摘要:

In the process of seismic data interpretation, the extraction of a horizon or a fault is generally needed. In this paper we present a fast extraction method. First select some feature points interactively, then reconstruct the surface according to the selected feature points by using B-spline interpolation curve or surface. In order to solve the error-drawing problem appeared in the process of interactive rendering, which is caused by the change of sampling interval as the view point changes, we combine shear-warp and splatting algorithm to render the surface. The rendering of seismic data and specific surface in our work are achieved on GPU platform using CUDA programming language, which make it able to meet the requirements of real-time rendering.

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