论文介绍了基于射流刺激的触觉图像显示技术的原理,针对触觉图像显示系统需要一种运算简单、速度快的图像处理方法。本文在传统的Otsu二值化算法基础之上,提出了基于对比度扩展的Otsu多区域阈值分割算法,利用该算法进行灰度图像的处理,满足了射流触觉显示对图像质量的要求,并对今后的研究工作提供了一定的依据。
This paper presents the principle of tactile image display technology based on jet stimulation.A kind of simply and faster image processing method is needed for tactile image display system.From traditional Otsu binary algorithm,the algorithm about not one region segmentation based on contrast stretching is introduced.This method for gray image is enough to tactile display with jet stimulation and useful to research work in the future.