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Completion Based Textures Design using Deformation
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相关项目:大规模群组动画中的运动控制和特效生成
同期刊论文项目
大规模群组动画中的运动控制和特效生成
期刊论文 18
会议论文 8
同项目期刊论文
Interactive control of real-time crowd navigation in virtual environment
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Ellipsoidal-Blob Approximation of 3D Models and Its Applications
Real-time feature-aware video abstraction
High Dynamic Range Image Tone-mapping and Re-texturing Using Fast Trilateral Filtering
Implicit Modeling from Polygon Soup using Convolution
Polycube参数化自动构造
基于测地距离的多边形网格模型约束变形
Motion Texture Using Symmetric Property and Graphcut Algorithm
Deformation-based Interactive Texture Design using Energy Optimization
Computer-Generated Marbling Textures: A GPU-based Designing System
Water-Wave Animation on Mesh Surfaces
Mesh Fusion Using Functional Blending on Topologically Incompatible Sections
Gradient Based Image Completion by Solving Poisson Equation
Constrained deformations based on convolution surfaces