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Interactive control of real-time crowd navigation in virtual environment
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相关项目:大规模群组动画中的运动控制和特效生成
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大规模群组动画中的运动控制和特效生成
期刊论文 18
会议论文 8
同项目期刊论文
Mesh Composition on Models with Arbitrary Boundary Topology
Ellipsoidal-Blob Approximation of 3D Models and Its Applications
Real-time feature-aware video abstraction
High Dynamic Range Image Tone-mapping and Re-texturing Using Fast Trilateral Filtering
Implicit Modeling from Polygon Soup using Convolution
Polycube参数化自动构造
基于测地距离的多边形网格模型约束变形
Motion Texture Using Symmetric Property and Graphcut Algorithm
Deformation-based Interactive Texture Design using Energy Optimization
Computer-Generated Marbling Textures: A GPU-based Designing System
Water-Wave Animation on Mesh Surfaces
Mesh Fusion Using Functional Blending on Topologically Incompatible Sections
Completion Based Textures Design using Deformation
Gradient Based Image Completion by Solving Poisson Equation
Constrained deformations based on convolution surfaces