针对目前还没有一个较为完善的攻防博弈知识库的情况,对基于本体的博弈知识库的构建方法进行了研究。首先对网络攻防博弈过程中所需要的博弈知识进行分析梳理,描述出知识库的体系结构;然后提出了一种网络攻防博弈知识库的构建框架,并根据此构建框架提出了构建算法;最后通过一个应用示例对算法进行了验证。结果表明构建算法是可用并有效的。
As there isn’t a complete game repository,this paper studied the construction method on network attack-defense game repository.Firstly,it analyzed the knowledge which was needed in the attack-defense game process and then described the architecture of the repository.Secondly,it presented a construction frame aiming at network attack-defense game repository. Thirdly it presented a construction algorithm based on the frame.Finally it gave an application example to verify the algorithm, the result of the example turns to that the algorithm is available and effective.