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面向景观规划设计的数字地形交互式编辑技术
  • ISSN号:1560-8999
  • 期刊名称:地球信息科学学报
  • 时间:2012
  • 页码:179-186
  • 分类:TP312[自动化与计算机技术—计算机软件与理论;自动化与计算机技术—计算机科学与技术]
  • 作者机构:[1]福州大学福建省空间信息工程研究中心数据挖掘与信息共享教育部重点实验室,福州350002
  • 相关基金:国家自然科学基金项目(30972299,41001203);福建省自然科学基金项目(2010J01203;2011J05108);欧盟第七框架项目(FP7-PEOPLE-2009-IRSES,No.247608).
  • 相关项目:基于虚拟森林环境的地面叶面积指数间接测量方法模拟与验证
中文摘要:

数字地形编辑是虚拟地理环境、三维景观仿真系统中一个重要的研究内容,在城市与乡村、区域道路网、风景园林的数字化规划设计实践中具有重要价值。本文以规则格网的数字地形为研究对象,面向城市和园林景观规划设计中的实际应用,提出了交互式数字地形编辑的解决方案,重点给出了分页技术的地形交互式编辑具体过程和相关的主要实现技术。数字地形编辑的实现,首先,通过鼠标交互式操作,结合射线求交算法,在地形表面选取目标编辑区域;然后,结合夹角之和检测算法,获取区域下地形数据,设定新的地形高程值,最后,将编辑操作传输至地形其他层,更新整个地形,并在地形编辑后,采用方格网计算法,统计出区域下地形填挖方量。此外,在经过平整的地形区域,植入树和三维建筑模型,构建虚拟城镇小区景观。本文初步实现了编辑操作功能的计算机软件,并展示了数字地形编辑在城镇小区景观设计中的应用结果。试验表明,基于规则格网和分页技术的数字地形编辑方法具有算法简单、计算量小、易实现等特点。此外,通过鼠标交互式的操作,能够实时、直观地显示编辑结果,达到“所见即所得”的效果。

英文摘要:

Digital terrain editing is one of important research contents in virtual geographical environment and 3D landscape simulation system, which has significant value in digital design practices of city and country, road network, landscape planning, etc. In this article we took the digital terrain based on regu- lar grid as research objectives, oriented to practical application of the city and landscape planning & design, and proposed an interactive digital terrain editing scheme. OpenSceneGraph uses the directed acyclic graph for managing the scene graph, level of detail (LOD) and pagination technique for real-time rendering. Specific processes and related major implementation technology of the terrain interactive editing based on pagination technology was described. Firstly, the target region was selected through the mouse interactive operation combined with ray intersection algorithms. Secondly, the grid data under the region was gotten in the basis of polygon angle sum algorithm. Lastly, the grid elevation of region was assigned a new elevation value by dragging of mouse in the vertical direction. Under the edited region, by the grid method that is used to calculate earthwork volume, it is calculated that the volume of the fills and the excavations. In addition, the trees models were loaded by modeling software of ParaTree which is researched and developed by our group, and the three-dimensional architectural models were built by the 3DMAX. All the models were loaded into the virtual forest visualization system (VisForest). The virtual town/village landscape in the flattened region was constructed according to user's design idea. The editing function was preliminarily realized, which showed the results of application in urban residential landscape design. This study showed that the digital terrain editing based on regular grid and pagination technology has advantages of simple algorithm, small amount of calculation and easy to realize. What is more, mouse interactive operation can show the editing

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期刊信息
  • 《地球信息科学学报》
  • 中国科技核心期刊
  • 主管单位:中国科学院
  • 主办单位:中国科学院地理科学与资源研究所 中国地理学会
  • 主编:徐冠华
  • 地址:北京大屯路甲11号
  • 邮编:100101
  • 邮箱:sxfu@lreis.ac.cn
  • 电话:010-64888891
  • 国际标准刊号:ISSN:1560-8999
  • 国内统一刊号:ISSN:11-5809/P
  • 邮发代号:82-919
  • 获奖情况:
  • 国内外数据库收录:
  • 中国中国科技核心期刊,中国北大核心期刊(2008版),中国北大核心期刊(2011版),中国北大核心期刊(2014版)
  • 被引量:3181