文章从分析游戏化学习及其开发方式入手,系统并深入地阐释了游戏化学习环境下的教与学,包括游戏化学习环境下教师的教学活动——教学设计、课堂教学、对学生的评价方式,以及学生的学习活动——课堂学习、自主学习、认知能力。文章认为,游戏化学习可以激发学生的学习动机和兴趣,通过学生积极的自主学习,可以提升学生的认知能力,促进学习效果的提升。
This paper begins with the analysis and methodology of gamification of learning, and explains the teaching and learning in the game-learning environment systematically and deeply. In gamification learning, teaching activities include instructional design, classroom education and student assessment, and learning activities comprise classroom learning, independent learning, cognitive capacity. Finally, the article argues that gamified learning can stimulate learning interest and motivation. Students will improve their cognitive ability and learning through active learning.