MPEG-4标准中基于对象的编码方法具有较好的交互性、可存取性,同时也带来了版权保护的问题.为此,提出一种基于对象的水印算法,该算法使得视频对象从一个视频序列被移动到另一个序列中,仍然能正确提取出水印.该算法通过Radon变换校正视频对象的旋转角度和缩放尺度,将水印嵌入到SA-DCT域中的部分系数中.实验结果表明,该算法能够和MPEG-4编码器有机整合、失真小,能抵抗旋转、缩放等几何攻击.
One of the key points of the MPEG-4 standard is the possibility to access and manipulate ob- jects within a video sequence, but it increases the demand for information security protection and multi- media authentication technologies. An object based watermarking algorithm is proposed, which can cor- rectly access the data embedded in the object. To resist against scaling and rotation attacks, two general- ized Radon transformations are used. The watermark is embedded in the quantized SA-DCT coefficients. Experiments show that the algorithm is low-distortion, robust to geometry transformation attacks. And the algorithm can integrate with the MPEG-4 codec very well.