作战行动序列的生成是拟制作战计划过程中的一个关键部分。在基于序贯博弈与影响网络的COA生成模型中,使用时序影响网络,考虑双方的博弈以及作战行动执行时间,建立了基于时序影响网络与博弈论的作战行动执行时间的优化模型,通过将问题转化为标准矩阵对策进行求解,给出了一个计算示例,并结合示例说明了模型及其解法。
In the process of operation planning, the development of course of action is one of key steps. With consideration of conflict game,the execution time of action,this paper establishes a model of optimizing the execution time of action in sequential game based on the timed influence net and game theory,and offers a resolvent by translate this problem into the standard matrix game model. And a demonstration is given to illustrate the model and resolvent.