针对3DTV的应用,对深度图像绘制技术(DIBR)、光线空间表示法和光场绘制法这3类绘制方法分别提出了改进算法,实验结果表明新生成视图质量良好,可以用于3DTV系统的交互式场景渲染。
Toward 3DTV- application, several improved algorithms are proposed for three kinds of rendering methods, inclueling the Depth Image Based Rendering(DIBR), representation of ray space and the light-field based rendering. The experimental results show that the proposed algorithms can be used in the interactive rendering in 3DTV with high quality of the synthesized virtual view images.