用定量分析的方法开发远程火力战法是联合作战规划中必须解决的重要问题,借助仿真和博弈分析的混合方法,在对博弈效用函数计算的基础上,构建基于识别真目标、假目标以及火力命中目标概率的二人非零和(TPNZS)非合作博弈模型来开发远程火力战法,对一个典型的联合作战远程火力打击系统的初步研究表明:敌我双方的战法分别为π^*=(0,π2^*,1—π2^*)=(0.0000,0.6741,0.3259)和△^*=(0.0000,0.0000,△2^*)=(0.0000,0.0000,1.0000)。
How to design and develop tactics of long-range fire attack based on quantitative analysis is one of the most important problems in research on disposition for joint operation. According to computing utility functions for game, a two person non-zero sum (TPNZS) non-cooperative game model based on true and false target recognition probabilities as well as fire kill probability is built for developing tactics of long-range fire attack by using mixed simulation-game method. The initial results of research show that the optimal tactics of a long-range fire attack system for joint operation can be represented as π^*=(0,π2^*,1-π2^*)=(0.0000,0.6741,0.3259)和△^*=(0.0000,0.0000,△2^*)=(0.0000,0.0000,1.0000).