为了提高布料仿真中布料表面相交处理结果的真实性,提出了一种接近真实的最小化相交轮廓线全局处理优化算法。首先进行前期的布料模型构建、初始条件的设置以及碰撞检测;然后利用最小化相交轮廓线全局方法重点对布料表面相交情况进行了处理,并对处理结果进行了评价和优化;最后进行后期的碰撞响应以及绘制与显示。经过实验验证,该方法在仿真的真实性和实时性方面均高于前人的研究,且在布料动画领域可以提高制作的逼真性。
In order to improve authenticity of the results of cloth surface intersection processing of the cloth simulation, an algorithm, which is close to the real minimizing intersection-contour-lines global-handling optimization, is proposed. Firstly, pre-time process including the construction of the model of cloth, the set of initial conditions and the collision detection are researched. Then, using minimizing intersection contour lines global method, the situation of cloth surface intersection is disposed empha...