移动设备图形技术是嵌入式系统、计算机图形学和移动通信等学科交叉后形成的新研究方向.对移动设备图形技术研究的特点进行了总结,将研究内容划分为平台、绘制和网络3个层次,并归纳了移动设备图形研究的关键技术;然后分层次介绍了该技术的国内外研究现状,展示了移动设备图形的典型应用,并分析了其中的主要技术;最后对该技术进行总结和展望,指出了目前研究中存在的问题和未来的研究方向.
Mobile graphics is a newly emerged research field as an inter-discipline of embedded system, computer graphics and mobile communication. In the paper, the characteristics of mobile graphics researches are analyzed. The research directions are divided into three layers, platform, rendering and network, and the key techniques of mobile graphics are summarized. Subsequently, state-of-the-art researches are comprehensively reviewed from the three aspects as indicated. Typical applications of mobile graphics and the related techniques are investigated. Finally, the issues in the current researches and the promising fields in the future are analyzed.