对一类C^4I飞行器模拟器的设计与实现进行了研究。该模拟器是分布式C4I仿真系统中的兵力生成子系统,起着演示指控效果、检验决策质量的重要作用。从系统需求出发,采用面向对象的方法对它进行了分析与设计,并最终实现了飞行器模拟器软件系统。该系统已成功应用于某防空C^4I仿真试验床中,C^4I联机试验表明,飞行器模拟器能较好地模拟指控命令响应并提供较高精度的飞行导航模拟数据。此外,面向对象方法的采用,不仅使系统功能得到了加强,也大大缩短了系统的开发周期。
The design and implementation of an aircraft simulator are studied. This simulator is the computer generation force subsystem of a distributed C^4I simulation system, and plays an important role in it. Proceeding from the requirement System, the aircraft simulator is analyzed and designed by using object-oriented method, and the software system is constructed. C^4I simulation tests show that the aircraft simulator can provide simulated flight data with high precision, and can respond well to commands. By using of object-oriented method, system functions are enforced, and system development periods is shortened.