针对园林多媒体展示的需要,基于计算机三维软件的比较研究,论述了在园林规划设计中园林演示动画制作植物建模的关键技术手段,在有限计算机硬件条件下更好的制作出具有逼真效果的园林植物演示的方法。提出从Xfrog软件基础建模到渲染出多角度的植物模型图片,经过RPC制作软件的整合制作出具有植物全息信息的植物模型,再到3D软件中制作快速、高品质的园林演示动画的先进、合理、可行的制作技术路线。使园林演示动画中的植物从根、茎、叶、花、果实、种子六大组成部分以及随风动画、植物生长的模拟中都得到植物分类品种学上的严格要求。
In light of the demand of multimedia demonstration in the field of landscape architecture, comparative research on 3D computer software has been made. Based on this, this article expounds elaborately how to employ the essential technical means of plant modeling in the fabrication of animation films for landscape design demonstration, to work out more vivid effect under limited computer hardware condition. Besides, an advanced, reasonable and feasible technical route is proposed, that is, from basic modeling with Xfrog software, to work out multi-angular plant modeling images by applying colors, then to fabricate plant models with holographic plant information by utilizing the RPC software, and finally to work out high-speed and top-quality animation films for landscape design demonstration with 3D software. In this case, the six constituent parts of plants including the root, the stem, the leaf, the flower, the fruit, and the seed, as well as the simulated actions of the plants in the wind, and their growing process in the demonstration animation films will be able to meet the strict demand of plant taxology.